AI Squared
(Brought to you by the Academics Department)
October 25 - November 2, 2025
In-person + Online

Join us for an incredible experience
Welcome back for UTMIST AI Squared 2025 Fall Split! Centered around groups of participants competing to design the best AI agent in a custom platform fighting game, AI Squared brings together individuals of all skill levels in a encouraging learning environment filled with fun and excitement!
There will be workshops, speakers, as well as the grand finals. The tournament will be held in an double elimination bracket format of consecutive rounds of agents facing off 1v1 until the winner is crowned. Who will stand tall? Will it be you?
How it Works

Explore AI in Games
Are you a beginner? Don't worry, we will show you the ropes!

Train your own agent
Brainstorm, experiment, and show us your best strategy

Battle other opponents
Jump onto the platforms and take down the competition!
Find our open-source environment and server code here
Check out the game!
What's New

New Weapons
Unleash devastating new weapons that can turn the tide of battle — adapt your strategy or be outmatched!

Interactive Environment
Battle in arenas that fight back — use moving platforms, learn the new terrain to outsmart your opponent
Schedule
Expo
Sponsors
Become a sponsor!
None of our work would be possible without our sponsors. They unite developers, designers, and ML enthusiasts globally with connections that go beyond the tournament. Keep checking back for our sponsors for AI Squared Fall 2025!
Want to help bring AI Squared to life?
Shoot us an email at partnerships@utmist.skule.ca!
Speakers Session
Intro to the RL Paradigm

Jingmin Wang
RL Researcher @ Data-Driven Decision Making Lab & LEAF Lab
How the Gaming Inustry Is Shifting to Agents

Russell Sng
Strategic Growth & Developer Relations @ Artificial Agency
Deploying neural networks on Tenstorrent Hardware

Ambrose Ling
Machine Learning Engineer Intern @ Tenstorrent
Designing AI for Fun in Games

Chunlok Lo
Software Engineer @ Riot Games
Panel Speakers
AI & Gaming Industry Panel: Applications of Machine Learning in Video Games

Mehdi Saeedi
Principal Staff @ AMD

Vitalii Boiko
Founder, CEO @ PixelaLabs

Dante Camarena
Technical Director @ Ravine Studios
Our Past Organizers

Andrew Magnuson
Eng Sci @ UofT

Doga Baskan
Eng Sci @ UofT

Kaden Seto
Eng Sci @ UofT

Martin Tin
Eng Sci @ UofT

Matthew Tamura
Eng Sci @ UofT

Ambrose Ling
ECE @ UofT

